![]() ![]() Drawing them is very resource-intensive, so the game may slow down. The hitboxes of various sprites and surfaces are highlighted.The pathfinding system used by AI-controlled objects is displayed.Īlong with the features from the first and second debug modes, the third one adds the following: Buy 100 official licensed Chicken Invaders 2: The Next Wave DRM-free game for PC - no activation code needed to play.Wave, Stage, and System: Values that determine the current wave.Īlong with the features from the first debug mode, the second one adds the following:.Collisions: Lists the amount of collisions the game deals with.Surfaces: Lists the background objects.Sprites: The left value lists how many sprites are on-screen, while the right value lists how many sprites are loaded.Accuracy: Probably lists how accurate the FPS count is.Max: Lists the minimum amount of FPS the game can reach (in this case, it's about 25 FPS).Min: Lists the maximum amount of FPS the game can reach (it's rather pointless). ![]() 1 will initialize Debug Mode 1, 2 will initialize Debug Mode 2, and 3 or higher will initialize Debug Mode 3. Edit the game's config file and set the debugMode variable to a non-zero value. ![]()
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